Specialty Goods

Specialty Goods are crafted from specific raw ressources (contrary to most other crafted items in ArcheAge, which are crafted usually from general, processed ressources). They can be crafted only at specialty workbenches and not every province has a specialty and thus not in every province a specialty can be crafted. Specialty goods are sold in Trade Runs to Gold Trader or Gila Trader. They must be carried on the back and are very heavy, which is why they slow people down significantly if on feet (riding normal mounts is usually even slower but a donkey is a first improvement in moving specialty goods).

Specialty Goods need 60 Laborpoints to be crafted. They are made from resources that are gathered or produced in ArcheAge plus a certificate available from General Goods Merchants for 50 Silver. To sell them, one must again pay 60 Labor Points to the Gila or Gold Trader. Only people with level 10 and higher can sell them. They can be dropped onto the ground any time and picked up again but will disappear after 6 days. A specialty good on the ground can be stolen by other players.

Trade guide Edward in Windshade, Lilyut provides a first quest for a Trade Run.

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