Talk:Classes/@comment-46.114.105.109-20200302231158

Please update

The skill trees have 12 active abilities, 5 passive, and 3 of the active ones are unlocked after you invested 4, 5 and 6 skill points in one tree. The level cap of the skill sets is 55, as the level cap for players is 55+55 (symbolized by a pair of wings in front of the level). You can also choose a sixth standard ability. I do not really know much more on english, soz. Due to the fact that my characters are lv33 and lv37 I do not have this much information about how many skill points you can get but when you get a skill set to lv55, you can, if you are on ancestral level 1-(I think)15, you can choose between two upgrades for a skill which gives it other perks like less damage for a lower cooldown or casting time, the change of the debuffs and buffs and their length on cost of cooldown or damage. For example the first sorcery skill originally is a three shot fire bolt that has a casting time for the first fire bolt, but none for the second and third one. One of them is the x2.5 damage but only one shot, the other one changes the element to electricity and lets it fire all three shots at once while it decreases the damage by (I think it was) 20% and doesn't have the ability with the second and third shot but has a reduced general casting time.