Combo's

Overview:
Some skills can connect to other skills for extra effects. These extra effects are mostly induced by afflicting an enemy with a specific de-buff, and then activating a skill that predates upon that debuff to trigger the effect

Inflicted by:
Piercing Shot (Archery lvl 3)

Combo's with:
Piercing Shot (Archery lvl 3) -- Increases severity of Bleed effect

Pin Down (Shadowplay lvl 35) -- adds 35% damage

Inflicted by:
Rapid Strike (Shadowplay lvl 1)

Evasive Counterstrike (Shadowplay 2 points) -- Boosted by Consecutive Evasion (Shadowplay 4 points)

Overwhelm (Shadowplay lvl 3)

Bloodthirst Intensified (Shadowplay 9 points)

Endless Arrows (Archery lvl 10)

Wallop (Shadowplay lvl 15)

Pin Down (Shadowplay lvl 35)

Intensity (Archery lvl 50)

Throw Dagger (Shadowplay lvl 55)

Used by:
Piercing Shot (Archery lvl 3) -- adds 30 damage per stack

Shadowsmite (Shadowplay lvl 40) -- damage = 90 times stacked bloodthirst

Inflicted by:
Rapid Strike when 10 stacks bloodthirst (Shadowplay lvl 1)

Combo's with:
Overwhelm (Shadowplay lvl 3) -- increase duration of trip and stun by 30% on enervated targets

Combo's with:
Antithesis (Vitalism lvl 1) -- Reduces Antithises colldown by 0.6 sec when inspired

Inflicted by:
Stalker's mark (Shadowplay lvl 20)

Combo's with:
Overwhelm (Shadowplay lvl 3) -- marked targets become tripped

Overwhelm (Shadowplay lvl 3) -- adds 77% damage

Inflicted by:
Toxic Shot (Shadowplay lvl 30)

Combo's with:
Piercing Shot (Archery lvl 3) -- adds 27% damage

Stalker's Mark (Shadowplay lvl 20) -- adds 38% damage

Inflicted by:
Resurgence (Vitalism lvl 10)

Combo's with:
Antithesis (Vitalism lvl 1) -- increase healing effectiveness +16%

Inflicted by:
Concussive Arrow (Archery lvl 40)

Combo's with:
Wallop (Shadowplay lvl 15) -- adds 11% damage

Inflicted by:
Charged Bolt (Archery lvl 1)

Crippling Mire (Occultism lvl 3)

Freezing Arrrow (Sorcery lvl 3)

Sunder Earth (Battlerage lvl 15)

Flame Barrier (Sorcery lvl 45)

Combo's with:
Charged Bolt (Archery lvl 1) -- Slowed tragets become stunned

Piercing Shot (Archery lvl 3) -- Increases severity of slow effect

Charge (Battlerage lvl 3) -- adds 26% damage

Endless Arrows (Archery lvl 10) -- adds 24% damage

Whirlwind Slash (Battlerage lvl 10) -- slowed targets become tripped

Ollo's Hammer (Defense lvl 35) -- adds 44% damage

Leach (Auramancy lvl 45) -- Chance to steal 1 beneficial effect on slowed target

Inflicted by:
Mirror-Light (Vitalism lvl 3)

Snare (Archery lvl 25)

Shadowsmite (Shadowplay lvl 40)

Inflicted by:
Stealth (Shadowplay lvl 25)

Combo's with:
Shadowsmite (Shadowplay lvl 40) -- resets stealth cooldown

Inflicted by:
Overwhelm (Shadowplay lvl 3)

Combo's with:
Charged Bolt (Archery lvl 1) -- adds 23% damage

Shadowsmite (Shadowplay lvl 40) -- stunned targets become tripped

Shadowsmite (Shadowplay lvl 40) -- adds 33% damage

Combo's with:
Rapid Strike (Shadowplay lvl 1) -- adds 23% damage