Private Farms

Running a farm is a relatively easy (yet expensive) way to make money in the game. Plants, trees and lifestock can be grown and sold on the Auction House, or made trade packs out of to take on trade routes. To run a farm one needs to use at least one of the following four Proficiencies: of Farming, Gathering, Husbandry and Logging.

How fast something grows or how well it thrives depends on the Climate of the zone your farm is in as well as the prefered climate of crop or lifestock and if you feed/water it as needed.

Claiming land for a farm
Private Farms are part of the housing system. First the necessary structure plan must be acquired and placed into the world at locations that allow this process. Only player with Patron status can place housing structures. After placing the structure plan a construction frame appears and the farm is constructed through the construction proficiency. Farm land can be part of a house or they can be independent stuctures on land claimed by a Scarecrow. There is a small (8x8) and a large (16x16) scarecrow garden/farm structure plan available. Each player character can only own one small and one large scarecrow but one can have up to four character per server and form a Family with them - so after setting the permissions accordingly at the scarecrows these can be combined for a large area to un a farm at.

Additionally there is the Beach House for larger area Aqua Farms and there is the 16x16 area Underwater Farm too similar to the large scarecrow.

Materials
In order to make a farm players need to gather materials to build the farm with; farm can also come with the construction of a house.
 * Small scarecrow farm: 1x Lumber
 * Large scarecrow farm: 1x Lumber Pack

Farm Extension and Stations
There are several structures that can be placed to give a farm extended functionality:
 * Farmer's Workbench
 * Aging Shelf
 * Bamboo Cage
 * Barn
 * Bee Hive
 * Apiary
 * Winery

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